Timing starts on pressing OK at name input screen.
Cutscenes can be skipped by pressing start, then confirming skip when prompted
Timing ends at the fade out of the dialogue box “the last witch trial has drawn to a close.”
Some text in the run cannot be fast mashed thru.
Movement requires two taps on desired movement location (unlike MM and AL, which only need one)
Answer NO when prompted to save
It is advised to practice puzzles before a full run, as they are more complex in terms of input that most other Layton games. Puzzles can be practiced from Puzzle Index in a previous save file.
Cutscene
Chat
Cutscene
Examine bookshelf
Talk to Espella
Chat
Cutscene
Chat
Cutscene
Chat
Talk to Chelmey
Move down
Examine car
Note: this puzzle can be solved using the D-Pad
x3
x2
x5
x2
x2
x5
Zoom in on statue
Chat
Move up
Chat
Move right
Chat
Enter Tunnel (Movement menu)
Chat
Zoom in on symbol on wall
Notes:
Reverse L piece (middle left):
1 , 4
S Piece (bottom right):
4 , 4
1x1 piece (middle):
2 , 5
2x2 square (top right):
4 , 1
T piece (top right):
3 , 6
L piece (bottom left):
1 , release
Z piece (top left):
5
L piece:
2 , 5
Chat
Cutscene
Chat
Examine Espella’s leg (bottom of screen)
Note: Answer button must be clicked twice
Chat
Cutscene
Chat
Cutscene
Save Prompt
Cutscene
Chat
Cutscene
Chat
Answer Espella (Middle)
Answer Theft and Assault (Bottom)
Answer No need (bottom)
Press 1 (“That night”)
Present Crime Scene Photo, 5 (“Within seconds”)
Present Medical Report, 4 (“That girl”)
Answer Plead not guilty (Top)
Answer Continue Trial (Top)
Save Prompt
Present Fingerprint Photo, 4 (“She’s short”)
Answer Position of fingerprints (Middle)
Answer Prove there’s a contradiction (Top)
Present Medical Report
Answer Tried to defend herself (Bottom)
Answer It’s impossible (Bottom)
Present Torch
Present Torn Tag, 1 (“I wrestled this toy”)
Answer The toy was swapped (Middle)
Answer It’s impossible (Bottom)
Answer Request search (bottom)
Present Newspaper
Chat
Cutscene
Save Prompt
Chat
Talk to hooded passenger
Talk to wagon driver
Cutscene
Chat
Talk to Knights
Note: instructions show how to swap images at every slot. Slots are numbered, images are not.
1 -> 5 -> 6 -> 7
8 -> 3 -> 2
Chat
Talk to Cecil & Petal
Yellow
Red
Yellow
Red
Blue
Red
Move up
Talk to Bardly
10 > 6 > 5 > 2 > 4
3 >7 > 8 > 11 > 9
Move left
Talk to Knights
Move right (twice)
Talk to Petter
Note: Solution may be input in any desired order
Move north
Chat
Cutscene
Chat
Move to East Av. (down, right, up, right)
Enter Bakery
Talk to Maya
Talk to Espella
Notes:
Move out and north
Move north to Archives
Enter Archives
Chat
Talk to Ridelle
Notes:
x3
x2
x2
x2
x3
x2
Move up
Examine book
Zoom in on emblem
Enter cellar
Talk to Ridelle
Cutscene
Move to E. Shopping Area
Talk to Petter
Enter bakery
Chat
Save Prompt
Cutscene
Trial
Chat
Cutscene
Chat
Cutscene
Chat
Press 1 (“The delicious scent”)
Present Lantern, 4 (“There was not a trace”)
Chat
Answer Point out contradiction (top)
Examine Espella’s right hand
Present Lantern, 4 ("The witch was holding")
Press 3 (“The milk bucket is lighter”)
Present Bucket of Milk, 5 (“The girl was not holding”)
Press 1 (“Of course!”)
Skip to end
Press 1 (“Of course!”)
Question 2
Chat
Save Prompt
Present Bucket of Milk, 5 (“That’s easy”)
Press NEW ("That witch was there holdin’ ")
Question 1
Answer One of them is the witch (bottom)
Examine between Espella and rogues
Grimoire 2 (Dimere)
Press 5 (“As I said…”)
Question 3
Answer Question further (Top)
Press NEW
Answer Contrains a clear contradiction (Bottom)
Testimony 2
Present Area Map
Grimoire Dimere
Answer To cover up her crime (bottom)
Present Glasses
Answer she couldn’t fint her glasses (Middle)
Present Bucket of Milk
Cutscene
Chat
Save Prompt
Chat
Move left
Talk to Darklaw
Move to E. Shopping Area
Enter Bakery
Move to W. Shopping Area
Talk to Price
Mice numbered from left to right, 1 to 8:
Left: 1, 3, 5, 6
Right: 2, 4, 7, 8
Move south
Talk to Bardly
Move south
Talk to Knights
Notes: Start the line from the S mark.
Move to plaza (up, west, left)
Talk to Darklaw
Go to bakery
Move right (twice)
Move right
Talk to Espella
Move right
Talk to Knights
Move right
Talk to Cutter
Move right
Examine door
Buttons numbered from top to bottom, 1 to 5:
5, 2, 2, 3
Cutscene
Chat
Talk to Espella
Cutscene
Move left
Talk to Barnham
Leave court
Move to Plaza (right x2, right x3)
Move left
Talk to Jean
Talk to Jean
Cutscene
Chat
Chat
Move up
Examine left border of painting
Examine white stain on floor
Talk to Jean
Examine goat statue
Examine well
Examine desk
Cutscene
Chat
Cutscene
Save Prompt
Trial
Press 2 (“Mayhap something…”)
Question Luke
Answer Ask Espella to speak out (Top)
Present Floor Plan, 4 (“The Professor must…”)
Press 2 (“Same place, same magic trick…”)
Press NEW (“That hat maker was pointing…”)
Question Luke
Question Emeer
Answer Where was it lying? (Bottom)
Answer Actually, there is a problem (bottom)
Magnify Talea Magica
Press 3 (“Bewitched by love…”)
Ignore Emeer
Question Luke
Answer Let’s hear Cracker’s testimony! (top)
Answer Cross-examine Cracker (top)
Grimoire Goldor, 5 (“Godoor!”)
Answer Naturally, I have proof (Top)
Present Behind the Painting
Answer Something else (Bottom)
Present Talea Magica
Magnify Purple Gem
Present Jean Greyerl
Save Prompt
Answer in Greyerl’s possession (Bottom)
Magnify Greyerl’s collar
Answer Ask about another case (Bottom)
Press 3 (“A neighbor had come…”)
Present Talea Magica, NEW (“It dawned on me”)
Present Crime Scene Sketches
Press 3 (“Whaddid I do then…”)
Question Greyerl
Present Blank Letter, NEW (“Sir Belduke said…”)
Press 3 ("I left his study")
Question Greyerl
Press NEW (“Miss Mailer left…”)
Question Emeer
Present Tomato Juice Bottle, 5 (“Then that guy went…”)
Press 2 (“That’s why I could never…”)
Answer Suggest another motive (Middle)
Present Blank Letter
Press NEW (“I had no reason…”)
Ignore Mailer
Answer there’s a contradiction (Bottom)
Answer I can’t present evidence (Bottom)
Present Testimony 3
Answer Investigate contradictions (Bottom)
Present Crime Scene Sketches
Answer Emeer (Bottom)
Magnify Bottle
Answer Himself (Middle)
Present Blank Letter
Cutscene
Save Prompt
Chat
Move down
Move down
Enter Tavern
Talk to Rouge
Move up
Talk to Rouge
Move up
Chat
Move down
Move left
Talk to Mary
Talk to Knightle
Cutscene
Talk to Mary
Examine bell under wheel
Cutscene
Move right
Enter Tavern
Talk to Rouge
Move to Courtroom Entrance
Chat
Move up
Examine lever
Cutscene
Notes:
Switch to Layton
x2
x2
Switch to Maya
x4
x2
x5
Switch to Layton
(auto switch to Maya)
Move left
Chat
Move up right
Talk to both Shades
Move left
Talk to Shade
Move left
Talk to Shade
Notes:
Move left
Enter Mansion
Talk to both Shades stirring pots (top section of screen)
Talk to new Shade (bottom middle)
Cups numbered from left to right, 1 to 4:
1 > 3
2 > 4
4 > 1
3 > 4
3 > 2
2 > 1
Talk to Shades (middle)
Move up
Talk to Shade
B > E
D > C > A
Examine throne
Examine stain on back wall
Save Prompt
Cutscene
Examine background door
Move right
Chat
Talk to Shade
Enter Mansion
Move up
Move up
Chat
Examine background door
Try Inserting key
Rotate key 180°
Try inserting key
Try inserting key head
HOLD IT!
Click C, OBJECTION!
Examine stone with symbols (left)
Examine river
Notes:
Buttons numbered from left to right, 1 to 5:
Slide 2 up
Slide 3 down
Slide 4 up
Slide 5 down
Tiles numbered from left to right, from 1 to 4
Place tile 1 in left hole
Rotate tile 4 a quarter turn counter-clockwise
Place tile 4 right
Press Check
Examine Altar
Cutscene
Chat
Save Prompt
Cutscene
Talk to Cecil & Petal
Talk to Tuggit
Cutscene
Chat
Move up
Examine floor plan on the floor (middle right)
Examine robe
Examine shiny pendant
Examine panel on left column
Save Prompt
Move to the right
Chat
Examine tower
Save Prompt
Trial
Chat
Cutscene
Press 1 (“I finally realized”)
Present Vigilantes’ Report, 2 (“Once evening fell…”)
Press 3 (“I waited for my father’s…”)
Press 4 (“I… I don’t know why…”)
Press 1 (“I finally realized”)
Question Eve (“Yes… I’d always had a feeling…”) (Note: there’s no cue for this question)
Present Footprints Sketch, NEW (“My cat”)
Press 9 (“Ah didne rin awa’ …”)
Question 1
Question 5
Press 4 (“But then. suddenly…”)
Press 7 (“Rain is so loathsome”)
Present Footprints Sketch, NEW (“When I saw those muddy…”)
Answer Both are correct (Bottom)
Present Flour Covered Robe
Present Bell Tower Plan, 7 (“We captured the girl…”)
Magnify Belfry (Bell, all the way to the top, scroll up)
Press 8 (“There was no other witch”)
Question 10 (“And we heard no incantations…”)
Present Contraption, NEW (“I recall”)
Present Pendant
Note:
Rotate top left gear a quater turn clockwise
Rotate bottom right gear a quarter turn clockwise
Chat
Answer Raise an objection (Bottom)
Answer in Espella’s person (Bottom)
Magnify Espella’s bracelet
Rotate top left gear a quater turn clockwise
Rotate middle right gear a quater turn counter-clockwise
Rotate middle gear a quarter turn clockwise
Chat
Save Prompt
Layton
Examine lift
Cutscene
Examine building on the left
Move up
Zoom in on curtain
Examine door
Move up the stairs
Examine pictures in wall
Examine piano
1 > 2
2 > 4
2 > 5
2 > 7
Cutscene
Notes:
Cutscene
Save Prompt
Trial
Press 4 (“I… was only there to…”)
Press 3 (“As it rained…”)
Answer Press Further (top)
Present Flour Covered Robe, NEW (“I was wearing the robe…”)
Present Pendant, 3 (“As I struggled…”)
Present Pendant, 2 (“They attacked me from behind…”)
Grimoire Fainfol, NEW (“I heard the incantation…”)
Answer Something other than magic (Middle)
Present Darklaw
Answer Darklaw herself (Middle)
Magnify Darklaw’s neck
Cutscene
Save Prompt
Press 3 (“I had my own reasons”)
Question Kira
Answer There’s something odd (bottom)
Present Invisible Robe, 4 (“I climbed the stairs”)
Press 2 (“As I passed by the bell tower”)
Answer There’s something very wrong (Bottom)
Present Footprints Sketch, NEW (“There was no heel”)
Present Footprints Sketch
Press ALL
Press NEW (“There is… but one true purpose”)
Answer I’m prepared, Your Honour! (Top)
Grimoire ANY SPELL
Present Testimony 2
Present Storyteller
Answer She tried to betray the Storyteller (Middle)
Save Prompt
Press ALL
Present Espella
Press 4 (“An enormous fire dragon appeared …”)
Question Storyteller
Press 3 (“The Great Witch Bezella …”)
Question Storyteller
Answer I have evidence (Top)
Present Fire Dragon Sketch
Answer It’s the town itself (Bottom)
Scroll left twice
Examine bottom rail
Present Picture of Two Girls
Present Darklaw
Present Pendant
Present Bell of Ruin
Save Prompt
Chat
Present First Story
Present Suicide Note
Cutscene
Press 5 (“All strenght abandoned us…”)
Question Storyteller
Press 4 (“I was shaking her until …”)
Question Espella
Present Top Floor Device
Present Darklaw
Cutscene
Unskippable Cutscene
Unskippable Cutscene
Notes:
Cutscene
Not Guilty!
Chat
Time ends on "The Last Witch Trial was drawn to a close"